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Monday, October 10, 2016

My soul twists slowly in the cold Ice Wind blowing through the Dale

Having just figured out how to apply Windows Mods to my Linux IWDEE I was remiss in doing more on Fermi's Universe which I now regret as a naming choice as it become FU :sigh:. Anyways I have the general history and layout of FU set up the next thing to do is setting out the Patriarchy/Kent government and society so I can actually begin applying the rules. First thing though is dealing with the name which I have become increasingly displeased with. I had seen a video where an unpleasant person continuously repeated the word "Patriarchy" and I used to smoke Kent cigarettes. Okay for spur of the moment but Patriarchy needs to go because it is a real world divisive political issue and I want none of that in gaming, I still smoke so I am okay with Kent.

My idea is that To Be Renamed (TBR) was a Feudal Technocracy that operated much closer to historical feudalism. Individuals, in this case worlds, swore fealty to a single authority exchanging control over external policy for independence on internal policy. The Kingdom of Kent (KoK) was a more traditional fictional version of a kingdom with the royal family having control over much more of the territory and it's citizens. Both homeworlds need to be very close to Earth in physical characteristics because the short history means evolution would not have time to compensate for any really drastic changes. The further away for earth like a world is the smaller the population will be. The smaller the population the slower the rate of technological advance because a smaller group produces fewer exceptional members in either direction. I also think they need to be in a sector isolated by a rift of around jump 3. This gives around 400 worlds (Spinward Marches has 440 worlds I believe) enough to grow two powers to a large enough size to constitute a reasonable threat to each other and with limited expansion making war a likely course of action considering both are lead by totalitarian government styles. The war which I need to come up with a catchy name for starts between client states leading to escalating assistance from the two major powers until full out war. Devastation; destruction widespread misery follows. TBR ultimately forces a surrender as more independent worlds side with them do to the nature of TBR's local autonomy . One event was a rogue KoK squadron using nukes on a system triggering the capitulation in the face of similar retaliatory attacks. Post war there is political unrest until several historical figures make some really cool as yet undefined decisions leading to an amalgamation of the two major powers with the crown rotating between the two "royal" families. TBR traditions are the most prevalent but  KoK shows up as the mandatory rates for ship passages and freight also the creation of "imperial" services each world is subservient to.

I think that covers a different reason for a society that is comparable to 3I. I welcome any comments in case I am missing glaring flaws in this chain of ideas.

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